Corpo a corpo
Han
100 HP / nível 100 Chakra / nível 10 Cap / nível
Transformações
Fique mais forte ao subir de nível — cada forma aumenta seus atributos.











ANBU e Akatsuki
Jutsu
Todas as técnicas que esta vocação pode aprender.
Han Jutsu
| Nome | Nv | Nin | Chakra | CD | Descrição | |
|---|---|---|---|---|---|---|
| fuuton shinkujin | 1 | — | 3% | 1.5s | target | |
| futon daitoppa | 25 | — | 3% | 1.5s | target | |
| fuuton fujin no jutsu | 50 | — | 4% | 1.5s | wave | |
| doton moguragakure no jutsu | 75 | — | 4% | 1.5s | area | |
| fuuton renkuyoku | 100 | — | 3% | 1.5s | target | |
| fungokyaku | 150 | — | 3% | 1.5s | target | |
| funsuiken | 200 | — | 3% | 1.5s | wave | |
| jinchuriki rage | 250 | — | 4% | 1.5s | area | |
| futton kairiki | 300 | — | 4% | 1.5s | target | |
| tsunoori | 350 | — | 6% | 1.5s | target |
Jutsu especial
| Nome | Nv | Nin | Chakra | Stamina | Bloq. evento | CD | Descrição | |
|---|---|---|---|---|---|---|---|---|
| passivo | 1 | — | — | — | Não | — | Passive. Every jutsu of the user that deals damage to a player adds 1 Steam Engine stack (one per jutsu, however many players it hits - Joki Bakushin adds one per player hit). At 5 stacks the user overheats ('Overheat' appears above the head and an aura stays until the stacks are used): the next melee auto attack on a player also deals 50% scaled ninjutsu damage in a 3x3 area around the target and slows every player hit by 50% for 1.5 seconds, then the stacks reset to 0. The stacks also reset to 0 on their own 20 seconds after the last stack was gained. | |
| futton kairiki muso | 50 | 40 | 15% | 30 | Não | 60s | The user heals for 50% of their maximum health. For 5 seconds they are also immune to crowd control effects, and for 15 seconds they deal 20% more critical damage. | |
| joki bakushin | 150 | 70 | 15% | 25 | Não | 45s | The user dashes 7 sqm forward, passing through units, in a 3 sqm wide path. Every player in the path takes 100% scaled physical damage, is slowed by 30% for 2 seconds and is pushed 1 sqm to the side (a player standing in the user's line is pushed left or right at random). Every player hit adds 1 Steam Engine stack. | |
| joki bakuhatsu | 250 | 85 | 15% | 30 | Não | 60s | For 5 seconds the user releases boiling steam in a 5x5 area that moves with them. Every second each player outside the user's party in the area takes 30% scaled fire damage and has a 25% chance to miss their jutsu and auto attacks for 1 second. Every second that hits at least one player adds 1 Steam Engine stack. | |
| kokuo chikara | 350 | 100 | 15% | 30 | Não | 60s | For 10 seconds the user gains 30% movement speed. Casting it resets the cooldown of Joki Bakushin. |
Jutsu comum
| Nome | Nv | Nin | Chakra | CD | Descrição | |
|---|---|---|---|---|---|---|
| bijuu summon | 1 | — | — | 1s | summon bijuu | |
| break | 1 | 1 | — | 1s | breaking | |
| dog sense | 1 | 1 | 100 | 1s | sensing someone | |
| kai kuchiyose | 1 | — | 1 | 1s | release all kuchiyose | |
| kuchiyose falcon | 1 | — | 1 | 60s | teleport to city | |
| light | 1 | — | 50 | 1s | lighting | |
| regeneration | 1 | — | 1% | 2s | health restore | |
| teleport jutsu | 1 | 1 | — | 14400s | ||
| transform | 1 | — | — | 1s | transformation | |
| provoke | 15 | 15 | 200 | 3s | provoke monster | |
| chakra explosion | 150 | — | 4% | 1.5s | area |